⛺ Sky Island Enemy Camp Chest
Enemy Camps · Sky IslandThis table has 3 slots. Each slot is rolled on its own with the chance shown; when it hits, one item is picked from that slot by weight. On average you get 3 item stacks per opening.
Slots3
Avg picks3
Distinct items39
Slot 1
Slot chance 100%Slot 2
Slot chance 100%| Item | Qty | Weight | In slot | Chance |
|---|---|---|---|---|
| 5000~5500 | 100 | 100% | 100% |
Slot 3
Slot chance 100%| Item | Qty | Weight | In slot | Chance |
|---|---|---|---|---|
| 5~10 | 30 | 27.6% | 27.6% | |
| 1~3 | 26 | 24% | 24% | |
| 1~2 | 26 | 24% | 24% | |
| 1~2 | 15 | 13.8% | 13.8% | |
| 2~3 | 10 | 9.22% | 9.22% | |
| 1~2 | 1.5 | 1.38% | 1.38% |
Per-item totals
How the numbers work
Chance of an item = slot chance × (item weight ÷ total weight of the slot).
Chance of at least 1 = 1 − product over slots of (1 − that item's chance in the slot). Slots are rolled independently.
Expected amount = sum of chance × average quantity ((min + max) ÷ 2). Treat it as an average over many openings.
Weights and chances are the values in the game's loot tables. Rows with zero weight never drop and are left out; identical rows in one slot are merged.