Work Suitabilityβ€ΊWatering

Best Watering Pals

46 Pals Β· by max-build effective work amount (ties: level, then rarity)

Facilities that use Watering

11 Β· expand

Watering +1 supporters

separate from the ranking Β· boosts the whole base
Amioneother base Pals Watering +1does not stack

While this Pal is at the base, every other Pal at that base gets Watering suitability +1 (the supporter itself is not boosted). It is the same from β˜…0, so condenser rank does not matter. A second copy does not add another +1.

How it is used: players pair it with Pals that reach 9 after full condensing, so supporter +1 makes 10 without spending a suitability book (community tip). Whether +1 can go past 10 is unconfirmed β€” the pages assume the level cap 10.

Pals at Watering 9 in the max build (10 with a supporter)Faleris AquaBroncherry Aqua

Permanent +1 for one Pal: Applied Watering Handbook I (one book = Watering +1, level cap 10)

Level12345678910
Work amount50701001401902603705107201,000

+1 means moving one column right in this table (game setting WorkSuitabilityDefineDataMap).

Community picks β€” Watering

as of 1.0.5 Β· community opinion, summarized Β· checked 2026-10-10

Korean players treat the Jellroy + Jelliette pair (each gets +50–120% Watering when both are at the base) as the answer; English threads more often name high-level Pals like Shaolong (8), Jormuntide or Neptilius (7).

Supporter: Amione (+1 Watering). An overheating Ancient Power Generator needs a Watering Pal, which is why Solmora Lux (Watering 4, Electricity 6) is popular.

Sources: Arca.live β€” λ‚΄κ°€ 보렀고 μ •λ¦¬ν•œ 거점 μ’…κ²° 팰&νŒ¨μ‹œλΈŒ (2026-07-16) Β· DCInside β€” μž‘μ—… μ’…κ²° κ΄€λ ¨ 정보 (2026-08-04) Β· DCInside β€” λ‰΄λΉ„μš© 거점 μž‘μ—… 팰 μΆ”μ²œ (μ€‘λ°˜~μ„Έκ³„μˆ˜) (2026-08-07) Β· palworld.tools β€” work, sanity, best pals (2026-10-03) Β· Steam discussions β€” End game base pals? (2026-08-04) Β· paldb.cc β€” Partner Skill (2026) Β· YouTube β€” 정식 μΆœμ‹œ ν›„ μ’…κ²° 팰 λͺ¨μŒ (μž‘μ—… 수치 κΈ°μ€€) (2026-07-15) Β· Game8 β€” Best Base Pals Tier List 1.0 (2026-07-30) Β· YouTube β€” 바뀐 κ΅λ°°μ‹μœΌλ‘œ 거점 μ’…κ²°λ‚΄κΈ° (2026-08-03) Β· DCInside β€” μ€‘ν›„λ°˜ μ’…κ²° 팰 정리 (농좕 적성 μ‹€ν—˜) (2026-07-15)

Passive sets, how to get them, disagreements β€” all community builds β†’

Base = condenser β˜…0 with no passives (base tier also weighs nocturnal). Max build = condenser β˜…4 (raises the level), the best work passives β€” four for nocturnal Pals, three plus Insomnia for the rest β€” and the Pal's own partner skill bonus. βš™ = partner bonus that needs a facility or companion (ranked with it met). Formula & assumptions ↓ Β· Watering tier β†’

#PalWatering LvBase
β˜…0, no passives Β· base tier
Max build
β˜…4, passives, partner bonus
Tier
max build
ElementOther workFood
1Shaolong8
β†’10
510
S
3,150
+215% Β· night work via Insomnia
SDragonWater9
2Jormuntide7
β†’10
370
S
3,150
+215% Β· night work via Insomnia
SDragonWater
8
3Neptilius7
β†’10
370
S
3,150
+215% Β· night work via Insomnia
SWater
9
4Suzaku Aqua6
β†’10
260
A
3,150
+215% Β· night work via Insomnia
SWater
7
5Faleris Aqua6
β†’9
260
A
2,268
+215% Β· night work via Insomnia
at Lv10: 3,150
AWater9
6Broncherry Aqua5
β†’9
190
A
2,268
+215% Β· night work via Insomnia
at Lv10: 3,150
AGrassWater
6
7GhanglerπŸŒ™5
β†’8
190
A
1,760
+245% Β· πŸŒ™ nocturnal by nature
at Lv10: 3,450
ADarkWater7
8Solmora4
β†’8
140
B
1,607
+215% Β· night work via Insomnia
at Lv10: 3,150
AWater
6
9Azurobe4
β†’8
140
B
1,607
+215% Β· night work via Insomnia
at Lv10: 3,150
AWaterDragon
5
10Ghangler Ignis5
β†’7
190
A
1,166
+215% Β· night work via Insomnia
at Lv10: 3,150
BFireWater7
11Whalaska5
β†’7
190
A
1,166
+215% Β· night work via Insomnia
at Lv10: 3,150
BIceWater8
12Ophydia5
β†’7
190
B
1,166
+215% Β· night work via Insomnia
at Lv10: 3,150
BGrassWater9
13Elphidran Aqua4
β†’7
140
B
1,166
+215% Β· night work via Insomnia
at Lv10: 3,150
ADragonWater3
14Skutlass4
β†’6
140
B
819
+215% Β· night work via Insomnia
at Lv10: 3,150
BWater5
15Solmora Lux4
β†’6
140
B
819
+215% Β· night work via Insomnia
at Lv10: 3,150
BWaterElectric6
16Surfent3
β†’6
100
B
819
+215% Β· night work via Insomnia
at Lv10: 3,150
BWater3
17Relaxaurus3
β†’6
100
C
819
+215% Β· night work via Insomnia
at Lv10: 3,150
BDragonWater7
18JellroyπŸŒ™2
β†’4
105 βš™
without: 70
A
651 βš™
+245% Β· πŸŒ™ nocturnal by nature
βš™ with Jelliette at the base +120%
without: 483
at Lv10: 4,650
BWaterDark3
19Jelliette2
β†’4
105 βš™
without: 70
B
609 βš™
+215% Β· night work via Insomnia
βš™ with Jellroy at the base +120%
without: 441
at Lv10: 4,350
BWater3
20Polapup3
β†’5
100
B
599
+215% Β· night work via Insomnia
at Lv10: 3,150
BIceWater4
21Finsider2
β†’5
70
C
599
+215% Β· night work via Insomnia
at Lv10: 3,150
BWater2
22Teafant1
β†’5
50
C
599
+215% Β· night work via Insomnia
at Lv10: 3,150
BWater
1
23GloopieπŸŒ™2
β†’4
70
B
483
+245% Β· πŸŒ™ nocturnal by nature
at Lv10: 3,450
CWaterDark3
24Fuack Ignis2
β†’4
70
B
441
+215% Β· night work via Insomnia
at Lv10: 3,150
BWaterFire1
25Gobfin2
β†’4
70
C
441
+215% Β· night work via Insomnia
at Lv10: 3,150
CWater2
26Turtacle2
β†’4
70
C
441
+215% Β· night work via Insomnia
at Lv10: 3,150
CWater3
27Munchill2
β†’4
70
C
441
+215% Β· night work via Insomnia
at Lv10: 3,150
CIceWater3
28Turtacle Terra2
β†’4
70
C
441
+215% Β· night work via Insomnia
at Lv10: 3,150
CWaterGround3
29Finsider Ignis2
β†’4
70
C
441
+215% Β· night work via Insomnia
at Lv10: 3,150
CWaterFire2
30Dumud2
β†’4
70
C
441
+215% Β· night work via Insomnia
at Lv10: 3,150
CGroundWater3
31Dumud Gild2
β†’4
70
C
441
+215% Β· night work via Insomnia
at Lv10: 3,150
CGroundWater3
32Skutlass Ignis2
β†’4
70
C
441
+215% Β· night work via Insomnia
at Lv10: 3,150
CWaterFire5
33Penking2
β†’4
70
C
441
+215% Β· night work via Insomnia
at Lv10: 3,150
CWaterIce4
34Gloopie Primo2
β†’4
70
C
441
+215% Β· night work via Insomnia
at Lv10: 3,150
CWaterNeutral3
35Kelpsea1
β†’4
50
C
441
+215% Β· night work via Insomnia
at Lv10: 3,150
BWater1
36Celaray1
β†’4
50
D
441
+215% Β· night work via Insomnia
at Lv10: 3,150
CWater2
37KillamariπŸŒ™1
β†’3
50
B
345
+245% Β· πŸŒ™ nocturnal by nature
at Lv10: 3,450
CDarkWater2
38Croajiro NoctπŸŒ™1
β†’3
50
B
345
+245% Β· πŸŒ™ nocturnal by nature
at Lv10: 3,450
CWaterDark2
39Penking Lux2
β†’3
70
C
315
+215% Β· night work via Insomnia
at Lv10: 3,150
DWaterElectric4
40Fuack1
β†’3
50
C
315
+215% Β· night work via Insomnia
at Lv10: 3,150
DWater1
41Pengullet1
β†’3
50
C
315
+215% Β· night work via Insomnia
at Lv10: 3,150
DWaterIce1
42Pengullet Lux1
β†’3
50
C
315
+215% Β· night work via Insomnia
at Lv10: 3,150
DWaterElectric1
43Killamari Primo1
β†’3
50
D
315
+215% Β· night work via Insomnia
at Lv10: 3,150
DNeutralWater2
44Amione1
β†’3
50
D
315
+215% Β· night work via Insomnia
at Lv10: 3,150
DWater3
45Celaray Lux1
β†’3
50
D
315
+215% Β· night work via Insomnia
at Lv10: 3,150
DWaterElectric2
46Croajiro1
β†’3
50
D
315
+215% Β· night work via Insomnia
at Lv10: 3,150
DWater2

Nocturnal (πŸŒ™) Pals keep working at night. In the max build non-nocturnal Pals spend one slot on Insomnia to work at night, so they get one work passive fewer. Work amounts are the game setting amount for the level times the work speed bonus; the formula and assumptions are below. Tiers match this job's tab in the Work tier list (capturable Pals only).

Assumptions β€” effective work speed

game data of the listed version

Effective amount = work amount for the level Γ— (1 + sum of work speed bonuses Γ· 100)

  • Base: condenser β˜…0, no passives. Max build: condenser β˜…4 (raises suitability levels, rule below) + work passives + the Pal's own partner skill work bonus at β˜…4. In both, partner bonuses use the value for that β˜….
  • Nocturnal: in the max build a non-nocturnal Pal spends one slot on Insomnia (1β˜…, 10,000G at the surgery table) to work at night, so nocturnal Pals get four work passives and the rest three plus Insomnia (the community's Demon's Hand sets for night and day Pals). In the 1.0.5 data all 73 Dark Pals are nocturnal and no other Pal is. So the max-build tier has no nocturnal weight; only the base tier does.
  • Stacking: work speed % from passives and partner skills is assumed to add up and then multiply once. The real formula lives in the game code and cannot be checked from data.
  • Check: in the Handiwork-type table, bare Lv10 (5,400) is 1.50Γ— Lv8 with Demon's Hand (1,900 Γ— 1.9) β€” the same as the community's "Lv10 with nothing is about 1.5Γ— faster than Lv8 + Demon's Hand". Levels matter more than passives.
  • Level cap 10 (WorkSuitabilityMaxRank). A work suitability ticket (handbook) gives +1 per book, but how many one Pal can use is not in the data, so tickets are not scored (same for every Pal). The "at Lv10" value on work pages is a reference: the same passives and bonuses at level 10. There is no Oil Extraction ticket.
  • Base work speed is 100 for every Pal, so it is not multiplied in. What the Farming level values mean (production interval…) and whether work speed passives affect ranch output are unconfirmed (the community tests are all pre-1.0 and disagree).

Condenser β†’ work suitability level 1.0 patch notes + community tests Β· not in the game data

Suitabilities the Pal hasLevels added at β˜…4
1+4
2higher +3, lower +2
3all +2
4~5top three +2, the rest +1

β˜…1β€“β˜…3 each add +1 to one suitability (cycling from the highest level; ties follow the game data's suitability order) and β˜…4 adds +1 to all. Both the 1.0 patch-note wording and the Korean community's full-condense tests fit this rule (e.g. Renjishi Kindling 8β†’10, Solmora Lux Electricity 6β†’9 and Watering 4β†’6, Eidrolon Ignis Kindling 6β†’9 and Transporting 6β†’8, Frostallion Cooling 7β†’10). Cap 10. The +5% per β˜… in the game settings (StatusCalculate_GenkaiToppa_PerAdd) is for HP/Attack/Defense and nothing says it applies to work speed, so it is not included.

Work amount by level BP_PalGameSetting Β· WorkSuitabilityDefineDataMap

JobLv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10
Watering50701001401902603705107201,000

In 1.0.5 natural suitability tops out at Lv8; Lv9–10 are reached with passives, supporters or tickets.

Max-build passives (4 slots) passives.json β€” CraftSpeed, suitability rank, move speed (transport), nocturnal

JobsSet (best for each job, computed Β· one slot is Insomnia for non-nocturnal Pals)Total
Watering
Demon’s Hand +90%⚠ SAN decreases +15.0% fasterWorld Tree resources will not vanish when approached.World Tree Pals Β· one-time implantRemarkable Craftsmanship +75%wild Pals Β· one-time implantArtisan +50%wild Pals Β· surgery implantInsomnia πŸŒ™ works at night or VampiricDoes not sleep and continues to work even at night.wild Pals Β· surgery implant
+215%
non-nocturnal Pals
Watering
Demon’s Hand +90%⚠ SAN decreases +15.0% fasterWorld Tree resources will not vanish when approached.World Tree Pals Β· one-time implantRemarkable Craftsmanship +75%wild Pals Β· one-time implantArtisan +50%wild Pals Β· surgery implantWork Slave +30%⚠ Attack -30%wild Pals Β· surgery implant
+245%
nocturnal Pals

Candidates: work passives the data says a Pal can get (wild Pals, Lucky Pals, World Tree Pals, surgery implants). Breeding passes on passives from the parents, so these are assumed to be collectable into four slots (the data has no per-passive inheritance limit). ⚠ = drawback. All candidates: Demon’s Hand +90% (World Tree Pals Β· one-time implant), Remarkable Craftsmanship +75% (wild Pals Β· one-time implant), Lucky +20% (Lucky Pals), Ranch Master Farming rank (wild Pals), Artisan +50% (wild Pals Β· surgery implant), Farmhand Farming rank (wild Pals), Serious +20% (wild Pals Β· surgery implant), Work Slave +30% (wild Pals Β· surgery implant), Conceited +10% (wild Pals)

Work speed passives left outWork speedWhy
Speedy Worker Lv. 4+25%A trait on player gear (accessories, headgear) β€” not on wild, Lucky or World Tree Pals nor by surgery, so Pals cannot get it
Motivational Leader+25%Targets the player (ToTrainer), not the Pal's own work speed
Speedy Worker Lv. 3+20%A trait on player gear (accessories, headgear) β€” not on wild, Lucky or World Tree Pals nor by surgery, so Pals cannot get it
Speedy Worker Lv. 2+15%No way to get it: not on wild, Lucky or World Tree Pals nor by surgery
Speedy Worker Lv. 1+10%A trait on player gear (accessories, headgear) β€” not on wild, Lucky or World Tree Pals nor by surgery, so Pals cannot get it

Partner skill work bonuses values β˜…0β€“β˜…4 from the skill text Β· conditions from DT_PartnerSkillParameter

PalApplies toβ˜…0β˜…1β˜…2β˜…3β˜…4Condition
JellietteWatering+50%+60%+70%+90%+120%with Jellroy at the base (scored with condition met)
JellroyWatering+50%+60%+70%+90%+120%with Jelliette at the base (scored with condition met)