Work Suitabilityβ€ΊLumbering

Best Lumbering Pals

64 Pals Β· by max-build effective work amount (ties: level, then rarity)

Facilities that use Lumbering

2 Β· expand

Lumbering +1 supporters

separate from the ranking Β· boosts the whole base
Eikthyrdeer Terraother base Pals Lumbering +1does not stack

While this Pal is at the base, every other Pal at that base gets Lumbering suitability +1 (the supporter itself is not boosted). It is the same from β˜…0, so condenser rank does not matter. A second copy does not add another +1.

How it is used: players pair it with Pals that reach 9 after full condensing, so supporter +1 makes 10 without spending a suitability book (community tip). Whether +1 can go past 10 is unconfirmed β€” the pages assume the level cap 10.

Pals at Lumbering 9 in the max build (10 with a supporter)NecromusHartalisPaladius

Permanent +1 for one Pal: Applied Lumbering Handbook I (one book = Lumbering +1, level cap 10)

Level12345678910
Work amount50701001401902603705107201,000

+1 means moving one column right in this table (game setting WorkSuitabilityDefineDataMap).

Community picks β€” Lumbering

as of 1.0.5 Β· community opinion, summarized Β· checked 2026-10-10

Wood demand is low late game, so lumbering is a low priority. Celesdir Noct (Dark, 8) tops natural levels, and Pals with few jobs like Celesdir or Silvegis reach 10 from condensing alone.

Supporter: Eikthyrdeer Terra (+1 Lumbering, also a double-jump mount).

Sources: DCInside β€” μž‘μ—… μ’…κ²° κ΄€λ ¨ 정보 (2026-08-04) Β· Ruliweb β€” 정식 μΆœμ‹œ ν›„ ν”Œλ ˆμ΄ 팁 (2026-07-25) Β· Steam discussions β€” End game base pals? (2026-08-04) Β· palworld.wiki.gg β€” Working (2026-09-07) Β· YouTube β€” 정식 μΆœμ‹œ ν›„ μ’…κ²° 팰 λͺ¨μŒ (μž‘μ—… 수치 κΈ°μ€€) (2026-07-15) Β· YouTube β€” 바뀐 κ΅λ°°μ‹μœΌλ‘œ 거점 μ’…κ²°λ‚΄κΈ° (2026-08-03) Β· palworld.tools β€” work, sanity, best pals (2026-10-03) Β· DCInside β€” λ‰΄λΉ„μš© 거점 μž‘μ—… 팰 μΆ”μ²œ (μ€‘λ°˜~μ„Έκ³„μˆ˜) (2026-08-07) Β· DCInside β€” μ€‘ν›„λ°˜ μ’…κ²° 팰 정리 (농좕 적성 μ‹€ν—˜) (2026-07-15) Β· Arca.live β€” λ‚΄κ°€ 보렀고 μ •λ¦¬ν•œ 거점 μ’…κ²° 팰&νŒ¨μ‹œλΈŒ (2026-07-16) Β· Steam discussions β€” Which of these combos is better? (2026-08-30)

Passive sets, how to get them, disagreements β€” all community builds β†’

Base = condenser β˜…0 with no passives (base tier also weighs nocturnal). Max build = condenser β˜…4 (raises the level), the best work passives β€” four for nocturnal Pals, three plus Insomnia for the rest β€” and the Pal's own partner skill bonus. βš™ = partner bonus that needs a facility or companion (ranked with it met). Formula & assumptions ↓ Β· Lumbering tier β†’

#PalLumbering LvBase
β˜…0, no passives Β· base tier
Max build
β˜…4, passives, partner bonus
Tier
max build
ElementOther workFood
1Celesdir NoctπŸŒ™8
β†’10
510
S
3,450
+245% Β· πŸŒ™ nocturnal by nature
SDark8
2Celesdir7
β†’10
370
S
3,150
+215% Β· night work via Insomnia
SNeutral8
3Silvegis6
β†’10
260
A
3,150
+215% Β· night work via Insomnia
SDragon
8
4NecromusπŸŒ™6
β†’9
260
S
2,484
+245% Β· πŸŒ™ nocturnal by nature
at Lv10: 3,450
SDark9
5Hartalis7
β†’9
370
A
2,268
+215% Β· night work via Insomnia
at Lv10: 3,150
ANeutral9
6Paladius6
β†’9
260
A
2,268
+215% Β· night work via Insomnia
at Lv10: 3,150
ANeutral9
7Cryolinx Terra6
β†’8
260
A
1,607
+215% Β· night work via Insomnia
at Lv10: 3,150
AGround7
8Bastigor6
β†’8
260
A
1,607
+215% Β· night work via Insomnia
at Lv10: 3,150
AIce9
9Bushi NoctπŸŒ™5
β†’7
190
S
1,277
+245% Β· πŸŒ™ nocturnal by nature
at Lv10: 3,450
AFireDark5
10Dualith NoctπŸŒ™5
β†’7
190
A
1,277
+245% Β· πŸŒ™ nocturnal by nature
at Lv10: 3,450
BGroundDark8
11Wumpo5
β†’7
190
B
1,166
+215% Β· night work via Insomnia
at Lv10: 3,150
BIce7
12Wumpo Botan5
β†’7
190
B
1,166
+215% Β· night work via Insomnia
at Lv10: 3,150
BGrass7
13Dualith5
β†’7
190
B
1,166
+215% Β· night work via Insomnia
at Lv10: 3,150
BGroundGrass8
14Mammorest Cryst5
β†’7
190
B
1,166
+215% Β· night work via Insomnia
at Lv10: 3,150
AIceGround6
15Dinossom Lux4
β†’7
140
B
1,166
+215% Β· night work via Insomnia
at Lv10: 3,150
AElectricDragon4
16Fenglope3
β†’7
100
C
1,166
+215% Β· night work via Insomnia
at Lv10: 3,150
ANeutral
5
17Elphidran3
β†’7
100
B
1,166
+215% Β· night work via Insomnia
at Lv10: 3,150
ADragon
3
18PrixterπŸŒ™4
β†’6
140
A
897
+245% Β· πŸŒ™ nocturnal by nature
at Lv10: 3,450
BDarkGround5
19XenovaderπŸŒ™3
β†’6
100
A
897
+245% Β· πŸŒ™ nocturnal by nature
at Lv10: 3,450
BDark4
20Fenglope Lux4
β†’6
140
B
819
+215% Β· night work via Insomnia
at Lv10: 3,150
BElectric5
21Skutlass4
β†’6
140
B
819
+215% Β· night work via Insomnia
at Lv10: 3,150
BWater5
22Mossanda4
β†’6
140
B
819
+215% Β· night work via Insomnia
at Lv10: 3,150
BGrass4
23Prixter Lux4
β†’6
140
B
819
+215% Β· night work via Insomnia
at Lv10: 3,150
BElectricGround5
24Mossanda Lux4
β†’6
140
B
819
+215% Β· night work via Insomnia
at Lv10: 3,150
BElectric4
25Cryolinx4
β†’6
140
B
819
+215% Β· night work via Insomnia
at Lv10: 3,150
BIce7
26Mammorest4
β†’6
140
B
819
+215% Β· night work via Insomnia
at Lv10: 3,150
BGrassGround6
27Warsect4
β†’6
140
B
819
+215% Β· night work via Insomnia
at Lv10: 3,150
BGroundGrass6
28Reindrix3
β†’6
100
C
819
+215% Β· night work via Insomnia
at Lv10: 3,150
BIce4
29Eikthyrdeer2
β†’6
70
C
819
+215% Β· night work via Insomnia
at Lv10: 3,150
BNeutral
2
30Eikthyrdeer Terra2
β†’6
70
C
819
+215% Β· night work via Insomnia
at Lv10: 3,150
BGround
2
31SplatterinaπŸŒ™3
β†’5
100
B
656
+245% Β· πŸŒ™ nocturnal by nature
at Lv10: 3,450
CDark7
32Pyrin NoctπŸŒ™3
β†’5
100
A
656
+245% Β· πŸŒ™ nocturnal by nature
at Lv10: 3,450
CFireDark4
33Blazehowl NoctπŸŒ™3
β†’5
100
B
656
+245% Β· πŸŒ™ nocturnal by nature
at Lv10: 3,450
CFireDark6
34MenastingπŸŒ™3
β†’5
100
B
656
+245% Β· πŸŒ™ nocturnal by nature
at Lv10: 3,450
CDarkGround6
35CawgnitoπŸŒ™2
β†’5
70
B
656
+245% Β· πŸŒ™ nocturnal by nature
at Lv10: 3,450
BDark3
36Gorirat3
β†’5
100
B
599
+215% Β· night work via Insomnia
at Lv10: 3,150
CNeutral3
37Skutlass Ignis3
β†’5
100
C
599
+215% Β· night work via Insomnia
at Lv10: 3,150
CWaterFire5
38Univolt Cryst3
β†’5
100
B
599
+215% Β· night work via Insomnia
at Lv10: 3,150
CIce3
39Elgrove3
β†’5
100
C
599
+215% Β· night work via Insomnia
at Lv10: 3,150
CGrass8
40Dinossom3
β†’5
100
C
599
+215% Β· night work via Insomnia
at Lv10: 3,150
CGrassDragon4
41Dogen3
β†’5
100
C
599
+215% Β· night work via Insomnia
at Lv10: 3,150
CNeutral5
42Elgrove Cryst3
β†’5
100
C
599
+215% Β· night work via Insomnia
at Lv10: 3,150
CIce8
43Bushi3
β†’5
100
C
599
+215% Β· night work via Insomnia
at Lv10: 3,150
CFire5
44Blazehowl3
β†’5
100
C
599
+215% Β· night work via Insomnia
at Lv10: 3,150
CFire6
45Elphidran Aqua3
β†’5
100
B
599
+215% Β· night work via Insomnia
at Lv10: 3,150
CDragonWater3
46Menasting Terra3
β†’5
100
C
599
+215% Β· night work via Insomnia
at Lv10: 3,150
CGround6
47Enchanted Sword1
β†’5
50
D
599
+215% Β· night work via Insomnia
at Lv10: 3,150
BNeutral
2
48Elizabee3
β†’4
100
C
441
+215% Β· night work via Insomnia
at Lv10: 3,150
CGrass5
49Verdash3
β†’4
100
C
441
+215% Β· night work via Insomnia
at Lv10: 3,150
DGrass6
50Grizzbolt3
β†’4
100
C
441
+215% Β· night work via Insomnia
at Lv10: 3,150
DElectric6
51Arsox2
β†’4
70
D
441
+215% Β· night work via Insomnia
at Lv10: 3,150
CFire3
52Robinquill Terra2
β†’4
70
D
441
+215% Β· night work via Insomnia
at Lv10: 3,150
CGrassGround3
53Pyrin2
β†’4
70
D
441
+215% Β· night work via Insomnia
at Lv10: 3,150
CFire4
54NyafiaπŸŒ™2
β†’3
70
C
345
+245% Β· πŸŒ™ nocturnal by nature
at Lv10: 3,450
DDark6
55Shroomer NoctπŸŒ™2
β†’3
70
C
345
+245% Β· πŸŒ™ nocturnal by nature
at Lv10: 3,450
DGrassDark5
56WispawπŸŒ™1
β†’3
50
C
345
+245% Β· πŸŒ™ nocturnal by nature
at Lv10: 3,450
CDark2
57Beegarde2
β†’3
70
D
315
+215% Β· night work via Insomnia
at Lv10: 3,150
DGrass3
58Shroomer2
β†’3
70
D
315
+215% Β· night work via Insomnia
at Lv10: 3,150
DGrass5
59Robinquill2
β†’3
70
D
315
+215% Β· night work via Insomnia
at Lv10: 3,150
DGrass3
60Pupperai1
β†’3
50
D
315
+215% Β· night work via Insomnia
at Lv10: 3,150
DGround1
61Tanzee Ignis1
β†’3
50
D
315
+215% Β· night work via Insomnia
at Lv10: 3,150
DFire1
62Univolt1
β†’3
50
D
315
+215% Β· night work via Insomnia
at Lv10: 3,150
DElectric3
63Lifmunk1
β†’2
50
D
221
+215% Β· night work via Insomnia
at Lv10: 3,150
DGrass1
64Tanzee1
β†’2
50
D
221
+215% Β· night work via Insomnia
at Lv10: 3,150
DGrass1

Nocturnal (πŸŒ™) Pals keep working at night. In the max build non-nocturnal Pals spend one slot on Insomnia to work at night, so they get one work passive fewer. Work amounts are the game setting amount for the level times the work speed bonus; the formula and assumptions are below. Tiers match this job's tab in the Work tier list (capturable Pals only).

Assumptions β€” effective work speed

game data of the listed version

Effective amount = work amount for the level Γ— (1 + sum of work speed bonuses Γ· 100)

  • Base: condenser β˜…0, no passives. Max build: condenser β˜…4 (raises suitability levels, rule below) + work passives + the Pal's own partner skill work bonus at β˜…4. In both, partner bonuses use the value for that β˜….
  • Nocturnal: in the max build a non-nocturnal Pal spends one slot on Insomnia (1β˜…, 10,000G at the surgery table) to work at night, so nocturnal Pals get four work passives and the rest three plus Insomnia (the community's Demon's Hand sets for night and day Pals). In the 1.0.5 data all 73 Dark Pals are nocturnal and no other Pal is. So the max-build tier has no nocturnal weight; only the base tier does.
  • Stacking: work speed % from passives and partner skills is assumed to add up and then multiply once. The real formula lives in the game code and cannot be checked from data.
  • Check: in the Handiwork-type table, bare Lv10 (5,400) is 1.50Γ— Lv8 with Demon's Hand (1,900 Γ— 1.9) β€” the same as the community's "Lv10 with nothing is about 1.5Γ— faster than Lv8 + Demon's Hand". Levels matter more than passives.
  • Level cap 10 (WorkSuitabilityMaxRank). A work suitability ticket (handbook) gives +1 per book, but how many one Pal can use is not in the data, so tickets are not scored (same for every Pal). The "at Lv10" value on work pages is a reference: the same passives and bonuses at level 10. There is no Oil Extraction ticket.
  • Base work speed is 100 for every Pal, so it is not multiplied in. What the Farming level values mean (production interval…) and whether work speed passives affect ranch output are unconfirmed (the community tests are all pre-1.0 and disagree).

Condenser β†’ work suitability level 1.0 patch notes + community tests Β· not in the game data

Suitabilities the Pal hasLevels added at β˜…4
1+4
2higher +3, lower +2
3all +2
4~5top three +2, the rest +1

β˜…1β€“β˜…3 each add +1 to one suitability (cycling from the highest level; ties follow the game data's suitability order) and β˜…4 adds +1 to all. Both the 1.0 patch-note wording and the Korean community's full-condense tests fit this rule (e.g. Renjishi Kindling 8β†’10, Solmora Lux Electricity 6β†’9 and Watering 4β†’6, Eidrolon Ignis Kindling 6β†’9 and Transporting 6β†’8, Frostallion Cooling 7β†’10). Cap 10. The +5% per β˜… in the game settings (StatusCalculate_GenkaiToppa_PerAdd) is for HP/Attack/Defense and nothing says it applies to work speed, so it is not included.

Work amount by level BP_PalGameSetting Β· WorkSuitabilityDefineDataMap

JobLv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10
Lumbering50701001401902603705107201,000

In 1.0.5 natural suitability tops out at Lv8; Lv9–10 are reached with passives, supporters or tickets.

Max-build passives (4 slots) passives.json β€” CraftSpeed, suitability rank, move speed (transport), nocturnal

JobsSet (best for each job, computed Β· one slot is Insomnia for non-nocturnal Pals)Total
Lumbering
Demon’s Hand +90%⚠ SAN decreases +15.0% fasterWorld Tree resources will not vanish when approached.World Tree Pals Β· one-time implantRemarkable Craftsmanship +75%wild Pals Β· one-time implantArtisan +50%wild Pals Β· surgery implantInsomnia πŸŒ™ works at night or VampiricDoes not sleep and continues to work even at night.wild Pals Β· surgery implant
+215%
non-nocturnal Pals
Lumbering
Demon’s Hand +90%⚠ SAN decreases +15.0% fasterWorld Tree resources will not vanish when approached.World Tree Pals Β· one-time implantRemarkable Craftsmanship +75%wild Pals Β· one-time implantArtisan +50%wild Pals Β· surgery implantWork Slave +30%⚠ Attack -30%wild Pals Β· surgery implant
+245%
nocturnal Pals

Candidates: work passives the data says a Pal can get (wild Pals, Lucky Pals, World Tree Pals, surgery implants). Breeding passes on passives from the parents, so these are assumed to be collectable into four slots (the data has no per-passive inheritance limit). ⚠ = drawback. All candidates: Demon’s Hand +90% (World Tree Pals Β· one-time implant), Remarkable Craftsmanship +75% (wild Pals Β· one-time implant), Lucky +20% (Lucky Pals), Ranch Master Farming rank (wild Pals), Artisan +50% (wild Pals Β· surgery implant), Farmhand Farming rank (wild Pals), Serious +20% (wild Pals Β· surgery implant), Work Slave +30% (wild Pals Β· surgery implant), Conceited +10% (wild Pals)

Work speed passives left outWork speedWhy
Speedy Worker Lv. 4+25%A trait on player gear (accessories, headgear) β€” not on wild, Lucky or World Tree Pals nor by surgery, so Pals cannot get it
Motivational Leader+25%Targets the player (ToTrainer), not the Pal's own work speed
Speedy Worker Lv. 3+20%A trait on player gear (accessories, headgear) β€” not on wild, Lucky or World Tree Pals nor by surgery, so Pals cannot get it
Speedy Worker Lv. 2+15%No way to get it: not on wild, Lucky or World Tree Pals nor by surgery
Speedy Worker Lv. 1+10%A trait on player gear (accessories, headgear) β€” not on wild, Lucky or World Tree Pals nor by surgery, so Pals cannot get it

Partner skill work bonuses values β˜…0β€“β˜…4 from the skill text Β· conditions from DT_PartnerSkillParameter

No partner skill gives a work speed bonus for this job.