Work Suitabilityβ€ΊMedicine Production

Best Medicine Production Pals

43 Pals Β· by max-build effective work amount (ties: level, then rarity)

Facilities that use Medicine Production

5 Β· expand

Medicine Production +1 supporters

separate from the ranking Β· boosts the whole base
Mycoraother base Pals Medicine Production +1does not stack

While this Pal is at the base, every other Pal at that base gets Medicine Production suitability +1 (the supporter itself is not boosted). It is the same from β˜…0, so condenser rank does not matter. A second copy does not add another +1.

How it is used: players pair it with Pals that reach 9 after full condensing, so supporter +1 makes 10 without spending a suitability book (community tip). Whether +1 can go past 10 is unconfirmed β€” the pages assume the level cap 10.

Pals at Medicine Production 9 in the max build (10 with a supporter)Lyleen NoctBellanoir Libero

Permanent +1 for one Pal: Applied Medicine Production Handbook I (one book = Medicine Production +1, level cap 10)

Level12345678910
Work amount50801402404006801,1001,9003,2005,400

+1 means moving one column right in this table (game setting WorkSuitabilityDefineDataMap).

Community picks β€” Medicine Production

as of 1.0.5 Β· community opinion, summarized Β· checked 2026-10-10

No Pal pushes Medicine past the cap, so at Lv10 with the end-game set every Pal works at the same speed; players therefore prefer a Dark medicine Pal with the night set. Silvance has the top natural level at 8.

Supporter: Mycora (+1 Medicine). The 1.0 Ancient Clinic curbs base-wide sanity loss and sickness more the higher the assigned Pal's Medicine level.

Sources: DCInside β€” μž‘μ—… μ’…κ²° κ΄€λ ¨ 정보 (2026-08-04) Β· DCInside β€” 1.0 패치 λ…ΈνŠΈ 1λΆ€ (λ²ˆμ—­) (2026-07-10) Β· palworld.tools β€” work, sanity, best pals (2026-10-03) Β· Steam discussions β€” End game base pals? (2026-08-04) Β· YouTube β€” 정식 μΆœμ‹œ ν›„ μ’…κ²° 팰 λͺ¨μŒ (μž‘μ—… 수치 κΈ°μ€€) (2026-07-15) Β· DCInside β€” μ€‘ν›„λ°˜ μ’…κ²° 팰 정리 (농좕 적성 μ‹€ν—˜) (2026-07-15) Β· Ruliweb β€” 정식 μΆœμ‹œ ν›„ ν”Œλ ˆμ΄ 팁 (2026-07-25) Β· Inven β€” 1.0 팁: 적성 μƒμŠΉ 팰·λͺ©μž₯ νŒ°Β·νŒ¨μ‹œλΈŒ (2026-07-11) Β· palworld.wiki.gg β€” Working (2026-09-07) Β· Game8 β€” Best Base Pals Tier List 1.0 (2026-07-30)

Passive sets, how to get them, disagreements β€” all community builds β†’

Base = condenser β˜…0 with no passives (base tier also weighs nocturnal). Max build = condenser β˜…4 (raises the level), the best work passives β€” four for nocturnal Pals, three plus Insomnia for the rest β€” and the Pal's own partner skill bonus. βš™ = partner bonus that needs a facility or companion (ranked with it met). Formula & assumptions ↓ Β· Medicine Production tier β†’

#PalMedicine Production LvBase
β˜…0, no passives Β· base tier
Max build
β˜…4, passives, partner bonus
Tier
max build
ElementOther workFood
1Silvance8
β†’10
1,900
A
17,010
+215% Β· night work via Insomnia
SGrass9
2Lyleen NoctπŸŒ™7
β†’9
1,100
S
11,040
+245% Β· πŸŒ™ nocturnal by nature
at Lv10: 18,630
SDark8
3Bellanoir LiberoπŸŒ™7
β†’9
1,100
S
11,040
+245% Β· πŸŒ™ nocturnal by nature
at Lv10: 18,630
SDark7
4WistellaπŸŒ™6
β†’8
680
S
6,555
+245% Β· πŸŒ™ nocturnal by nature
at Lv10: 18,630
ADark5
5DandilordπŸŒ™6
β†’8
680
A
6,555
+245% Β· πŸŒ™ nocturnal by nature
at Lv10: 18,630
AGrassDark9
6SelyneπŸŒ™6
β†’8
680
A
6,555
+245% Β· πŸŒ™ nocturnal by nature
at Lv10: 18,630
ADarkNeutral9
7Mycora6
β†’8
680
B
5,985
+215% Β· night work via Insomnia
at Lv10: 17,010
AGrass7
8SplatterinaπŸŒ™5
β†’7
400
A
3,795
+245% Β· πŸŒ™ nocturnal by nature
at Lv10: 18,630
ADark7
9VenusaπŸŒ™5
β†’7
400
A
3,795
+245% Β· πŸŒ™ nocturnal by nature
at Lv10: 18,630
ADark6
10BellanoirπŸŒ™5
β†’7
400
A
3,795
+245% Β· πŸŒ™ nocturnal by nature
at Lv10: 18,630
ADark7
11FelbatπŸŒ™3
β†’7
140
B
3,795
+245% Β· πŸŒ™ nocturnal by nature
at Lv10: 18,630
ADark
7
12BakemiπŸŒ™4
β†’6
240
B
2,346
+245% Β· πŸŒ™ nocturnal by nature
at Lv10: 18,630
BDark5
13GildraπŸŒ™4
β†’6
240
B
2,346
+245% Β· πŸŒ™ nocturnal by nature
at Lv10: 18,630
BDarkGround6
14LoomenπŸŒ™4
β†’6
240
B
2,346
+245% Β· πŸŒ™ nocturnal by nature
at Lv10: 18,630
BDarkFire7
15Lyleen5
β†’6
400
B
2,142
+215% Β· night work via Insomnia
at Lv10: 17,010
BGrass8
16Icelyn4
β†’6
240
B
2,142
+215% Β· night work via Insomnia
at Lv10: 17,010
BIce5
17Dupin4
β†’6
240
C
2,142
+215% Β· night work via Insomnia
at Lv10: 17,010
BFire8
18Petallia4
β†’6
240
C
2,142
+215% Β· night work via Insomnia
at Lv10: 17,010
BGrass6
19Petallia Ignis4
β†’6
240
C
2,142
+215% Β· night work via Insomnia
at Lv10: 17,010
BGrassFire6
20LovanderπŸŒ™3
β†’5
140
B
1,380
+245% Β· πŸŒ™ nocturnal by nature
at Lv10: 18,630
BDark4
21MajexπŸŒ™3
β†’5
140
B
1,380
+245% Β· πŸŒ™ nocturnal by nature
at Lv10: 18,630
CDarkFire8
22PruneliaπŸŒ™3
β†’5
140
B
1,380
+245% Β· πŸŒ™ nocturnal by nature
at Lv10: 18,630
CGrassDark5
23KatressπŸŒ™3
β†’5
140
B
1,380
+245% Β· πŸŒ™ nocturnal by nature
at Lv10: 18,630
BDark4
24Katress IgnisπŸŒ™3
β†’5
140
B
1,380
+245% Β· πŸŒ™ nocturnal by nature
at Lv10: 18,630
BDarkFire4
25Elizabee4
β†’5
240
B
1,260
+215% Β· night work via Insomnia
at Lv10: 17,010
CGrass5
26Lullu3
β†’5
140
C
1,260
+215% Β· night work via Insomnia
at Lv10: 17,010
CGrass4
27Sibelyx3
β†’5
140
C
1,260
+215% Β· night work via Insomnia
at Lv10: 17,010
CIce5
28Sibelyx Primo3
β†’5
140
C
1,260
+215% Β· night work via Insomnia
at Lv10: 17,010
CNeutral5
29TarantrissπŸŒ™2
β†’4
80
C
828
+245% Β· πŸŒ™ nocturnal by nature
at Lv10: 18,630
CDark4
30PrixterπŸŒ™2
β†’4
80
C
828
+245% Β· πŸŒ™ nocturnal by nature
at Lv10: 18,630
CDarkGround5
31Vaelet3
β†’4
140
C
756
+215% Β· night work via Insomnia
at Lv10: 17,010
CGrass5
32Cinnamoth2
β†’4
80
C
756
+215% Β· night work via Insomnia
at Lv10: 17,010
CGrass2
33JellroyπŸŒ™1
β†’3
50
C
483
+245% Β· πŸŒ™ nocturnal by nature
at Lv10: 18,630
CWaterDark3
34WispawπŸŒ™1
β†’3
50
C
483
+245% Β· πŸŒ™ nocturnal by nature
at Lv10: 18,630
CDark2
35Bristla2
β†’3
80
C
441
+215% Β· night work via Insomnia
at Lv10: 17,010
CGrass2
36Beegarde2
β†’3
80
D
441
+215% Β· night work via Insomnia
at Lv10: 17,010
DGrass3
37Robinquill Terra2
β†’3
80
D
441
+215% Β· night work via Insomnia
at Lv10: 17,010
DGrassGround3
38Prixter Lux2
β†’3
80
D
441
+215% Β· night work via Insomnia
at Lv10: 17,010
DElectricGround5
39Dogen2
β†’3
80
D
441
+215% Β· night work via Insomnia
at Lv10: 17,010
DNeutral5
40Dazzi NoctπŸŒ™1
β†’2
50
C
276
+245% Β· πŸŒ™ nocturnal by nature
at Lv10: 18,630
DDarkElectric2
41Lifmunk1
β†’2
50
D
252
+215% Β· night work via Insomnia
at Lv10: 17,010
DGrass1
42Flopie1
β†’2
50
D
252
+215% Β· night work via Insomnia
at Lv10: 17,010
DGrass2
43Robinquill1
β†’2
50
D
252
+215% Β· night work via Insomnia
at Lv10: 17,010
DGrass3

Nocturnal (πŸŒ™) Pals keep working at night. In the max build non-nocturnal Pals spend one slot on Insomnia to work at night, so they get one work passive fewer. Work amounts are the game setting amount for the level times the work speed bonus; the formula and assumptions are below. Tiers match this job's tab in the Work tier list (capturable Pals only).

Assumptions β€” effective work speed

game data of the listed version

Effective amount = work amount for the level Γ— (1 + sum of work speed bonuses Γ· 100)

  • Base: condenser β˜…0, no passives. Max build: condenser β˜…4 (raises suitability levels, rule below) + work passives + the Pal's own partner skill work bonus at β˜…4. In both, partner bonuses use the value for that β˜….
  • Nocturnal: in the max build a non-nocturnal Pal spends one slot on Insomnia (1β˜…, 10,000G at the surgery table) to work at night, so nocturnal Pals get four work passives and the rest three plus Insomnia (the community's Demon's Hand sets for night and day Pals). In the 1.0.5 data all 73 Dark Pals are nocturnal and no other Pal is. So the max-build tier has no nocturnal weight; only the base tier does.
  • Stacking: work speed % from passives and partner skills is assumed to add up and then multiply once. The real formula lives in the game code and cannot be checked from data.
  • Check: in the Handiwork-type table, bare Lv10 (5,400) is 1.50Γ— Lv8 with Demon's Hand (1,900 Γ— 1.9) β€” the same as the community's "Lv10 with nothing is about 1.5Γ— faster than Lv8 + Demon's Hand". Levels matter more than passives.
  • Level cap 10 (WorkSuitabilityMaxRank). A work suitability ticket (handbook) gives +1 per book, but how many one Pal can use is not in the data, so tickets are not scored (same for every Pal). The "at Lv10" value on work pages is a reference: the same passives and bonuses at level 10. There is no Oil Extraction ticket.
  • Base work speed is 100 for every Pal, so it is not multiplied in. What the Farming level values mean (production interval…) and whether work speed passives affect ranch output are unconfirmed (the community tests are all pre-1.0 and disagree).

Condenser β†’ work suitability level 1.0 patch notes + community tests Β· not in the game data

Suitabilities the Pal hasLevels added at β˜…4
1+4
2higher +3, lower +2
3all +2
4~5top three +2, the rest +1

β˜…1β€“β˜…3 each add +1 to one suitability (cycling from the highest level; ties follow the game data's suitability order) and β˜…4 adds +1 to all. Both the 1.0 patch-note wording and the Korean community's full-condense tests fit this rule (e.g. Renjishi Kindling 8β†’10, Solmora Lux Electricity 6β†’9 and Watering 4β†’6, Eidrolon Ignis Kindling 6β†’9 and Transporting 6β†’8, Frostallion Cooling 7β†’10). Cap 10. The +5% per β˜… in the game settings (StatusCalculate_GenkaiToppa_PerAdd) is for HP/Attack/Defense and nothing says it applies to work speed, so it is not included.

Work amount by level BP_PalGameSetting Β· WorkSuitabilityDefineDataMap

JobLv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10
Medicine Production50801402404006801,1001,9003,2005,400

In 1.0.5 natural suitability tops out at Lv8; Lv9–10 are reached with passives, supporters or tickets.

Max-build passives (4 slots) passives.json β€” CraftSpeed, suitability rank, move speed (transport), nocturnal

JobsSet (best for each job, computed Β· one slot is Insomnia for non-nocturnal Pals)Total
Medicine Production
Demon’s Hand +90%⚠ SAN decreases +15.0% fasterWorld Tree resources will not vanish when approached.World Tree Pals Β· one-time implantRemarkable Craftsmanship +75%wild Pals Β· one-time implantArtisan +50%wild Pals Β· surgery implantWork Slave +30%⚠ Attack -30%wild Pals Β· surgery implant
+245%
nocturnal Pals
Medicine Production
Demon’s Hand +90%⚠ SAN decreases +15.0% fasterWorld Tree resources will not vanish when approached.World Tree Pals Β· one-time implantRemarkable Craftsmanship +75%wild Pals Β· one-time implantArtisan +50%wild Pals Β· surgery implantInsomnia πŸŒ™ works at night or VampiricDoes not sleep and continues to work even at night.wild Pals Β· surgery implant
+215%
non-nocturnal Pals

Candidates: work passives the data says a Pal can get (wild Pals, Lucky Pals, World Tree Pals, surgery implants). Breeding passes on passives from the parents, so these are assumed to be collectable into four slots (the data has no per-passive inheritance limit). ⚠ = drawback. All candidates: Demon’s Hand +90% (World Tree Pals Β· one-time implant), Remarkable Craftsmanship +75% (wild Pals Β· one-time implant), Lucky +20% (Lucky Pals), Ranch Master Farming rank (wild Pals), Artisan +50% (wild Pals Β· surgery implant), Farmhand Farming rank (wild Pals), Serious +20% (wild Pals Β· surgery implant), Work Slave +30% (wild Pals Β· surgery implant), Conceited +10% (wild Pals)

Work speed passives left outWork speedWhy
Speedy Worker Lv. 4+25%A trait on player gear (accessories, headgear) β€” not on wild, Lucky or World Tree Pals nor by surgery, so Pals cannot get it
Motivational Leader+25%Targets the player (ToTrainer), not the Pal's own work speed
Speedy Worker Lv. 3+20%A trait on player gear (accessories, headgear) β€” not on wild, Lucky or World Tree Pals nor by surgery, so Pals cannot get it
Speedy Worker Lv. 2+15%No way to get it: not on wild, Lucky or World Tree Pals nor by surgery
Speedy Worker Lv. 1+10%A trait on player gear (accessories, headgear) β€” not on wild, Lucky or World Tree Pals nor by surgery, so Pals cannot get it

Partner skill work bonuses values β˜…0β€“β˜…4 from the skill text Β· conditions from DT_PartnerSkillParameter

No partner skill gives a work speed bonus for this job.